Project Nothing

Experiments

Perfect Score

Forty-two of the greatest games ever made, taken apart into ten ingredients you then have to buy.

Up since August 29, 2026UpGame
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What it does
Forty-two of the greatest games ever made, taken apart into ten ingredients. You have 500 points to rebuild one.
Who it is for
For anyone who has argued about the greatest game of all time.
Notes from the making (6)
  1. launched — ten ingredients, 500 points, forty-two canonised games on the same axes
  2. kill condition set before the build: 100 shipped builds in fourteen days, or it dies
  3. the optimiser broke the first model — given a budget and no floors it built a game with five ingredients at 100 and five at zero, so table stakes were derived from the dataset and cost 311 of the 500 points
  4. the finding the page was not designed to make: a game scoring 100 on all ten ingredients rates below three quarters of the canon, because it maximises every conflict at once and has no peak
  5. no art, audio, code or data from any real game — every cover is drawn at runtime from the ten numbers under it
  6. a build is stored as ten numbers and what it turned out to be nearest to; there is no author on any record, including for us

This page stays up whatever happens to the experiment. The record it is drawn from is public: /api/nothing/experiments.