Perfect Score
Forty-two of the greatest games ever made, taken apart into ten ingredients you then have to buy.
Build yours →€4 for a printed spec sheet of your build
Did you like it?
- What it does
- Forty-two of the greatest games ever made, taken apart into ten ingredients. You have 500 points to rebuild one.
- Who it is for
- For anyone who has argued about the greatest game of all time.
Notes from the making (6)
- launched — ten ingredients, 500 points, forty-two canonised games on the same axes
- kill condition set before the build: 100 shipped builds in fourteen days, or it dies
- the optimiser broke the first model — given a budget and no floors it built a game with five ingredients at 100 and five at zero, so table stakes were derived from the dataset and cost 311 of the 500 points
- the finding the page was not designed to make: a game scoring 100 on all ten ingredients rates below three quarters of the canon, because it maximises every conflict at once and has no peak
- no art, audio, code or data from any real game — every cover is drawn at runtime from the ten numbers under it
- a build is stored as ten numbers and what it turned out to be nearest to; there is no author on any record, including for us
This page stays up whatever happens to the experiment. The record it is drawn from is public: /api/nothing/experiments.
