COHERElittle worlds, happy accidents
A COZY EXPERIMENT

SOMETHING LOVELY MIGHT HAPPEN

A little world,
full of wonder.

A cottage here. A few trees there.
See what they become together.

No rush. No score.
Just one more little discovery.

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THE LITTLE COMMONA PLACE TO POTTER
Plant a cottageIts surroundings decide what it becomes.
YOUR LITTLE WORLD IS SAVED HERE
● a Project Nothing experimentThis is an experiment. It might be gone next month.
THINGS YOU HAVE NOTICED

A notebook of little wonders.

Every place keeps its own character. Change its surroundings and you might discover a different side of it.

Wish you were here.

A postcard of your cozy islandDownload postcard

A little keepsake of this particular world.

ABOUT THIS GARDEN

Discovering cozy
procedural surprises.

That is the point. Paint something, notice what changes, and try a different neighbor. Cottages can become boathouses, lodges, tea rooms, bakeries, or windmills. Gardens and trees have their own surprises.

Some details need a little time. Let a day pass to bring out fruit, flowers, window boxes, and a cat by the doorstep. There is no score to protect, and every change can be undone.

60%

Craft & interaction

The first reference leads: refined isometric objects, warm light, and details worth exploring.

First reference ↗
15%

Things fitting together

The second contributes coherence: a shared set of rules makes neighboring things belong to one world.

Second reference ↗
25%

Paint & discover

The third contributes terrain painting and the pleasure of a place responding to your choices.

Third reference ↗

These are relative influences, not proportions of tiles or features. An original playful world, not a scientific simulation.

A few helpful things

Meadow adds land; painting it again raises a hill. Trees, cottages, and flowers replace the selected tile. Water removes land and its contents. A path across water makes a footbridge. Nearby trees, flowers, homes, and water shape each place. The central welcome lantern stays.

The same location keeps its colors and variation until you choose “Another island.” Existing saved islands are preserved and given the new look. Your journal remembers discoveries on this island, even if you later change the spot.

Keyboard: 1–6 brushes · I look closer · arrows select · Enter paint · Space linger/pause · Ctrl/⌘ Z undo · Esc close.